Jul 04, 2008, 05:42 PM // 17:42
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#161
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Furnace Stoker
Join Date: Jul 2006
Location: behind you
Guild: bumble bee
Profession: E/
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hrmz, wolf bear and pig all look almost the same.....
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Jul 04, 2008, 05:51 PM // 17:51
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#162
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Lion's Arch Merchant
Join Date: Feb 2005
Location: New York
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this is good news for me. The beta delay gives me time to spend on my
PS3 games, especially since GW is the only PC game i play. But the PS3 doesn't stop me from wanting to read up on new GW2 info. so come on ANET spill some juicy media.
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Jul 04, 2008, 06:51 PM // 18:51
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#163
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Furnace Stoker
Join Date: Apr 2006
Location: Cheltenham, Glos, UK
Guild: Wolf Pack Samurai [WPS]
Profession: R/A
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Quote:
Originally Posted by pumpkin pie
hrmz, wolf bear and pig all look almost the same.....
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Well how different could they be?
even the animals are all anatomically similar anyway
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Jul 04, 2008, 07:05 PM // 19:05
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#164
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Furnace Stoker
Join Date: Jul 2006
Location: behind you
Guild: bumble bee
Profession: E/
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Quote:
Originally Posted by Lonesamurai
Well how different could they be?
even the animals are all anatomically similar anyway
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no they are not lol
hog
wild boar
wolf
polar bear
brown bear
I am guessing those are same body types, and someone is taking a short cut by only replacing the head and not doing a very good job at differentiating them.
Wouldn't be surprise they all share the same animation as well.... but we shall see.
Don't get me wrong, the art work is fantastic. but if its 3 different types of "beast", then it better be 3 different type of beast. and not one type of beast with same animation that uses different skills, that would be very disappointing since the art work is so damn beautiful.
Last edited by pumpkin pie; Jul 04, 2008 at 07:12 PM // 19:12..
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Jul 04, 2008, 07:31 PM // 19:31
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#165
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Desert Nomad
Join Date: Oct 2006
Location: Earthrealm
Profession: W/A
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Wait, so do we have to have the same name from this first gw in the gw2 to be able to get the titles?
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Jul 04, 2008, 07:37 PM // 19:37
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#166
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Desert Nomad
Join Date: Feb 2006
Location: Censored
Guild: Censored
Profession: R/
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Quote:
Originally Posted by Issac
Wait, so do we have to have the same name from this first gw in the gw2 to be able to get the titles?
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Don't think you have too, and we don't know if we get the titles, all it says is we get a REWARD to show our earlier accomplishments
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Jul 04, 2008, 10:17 PM // 22:17
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#167
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Furnace Stoker
Join Date: Apr 2006
Location: Cheltenham, Glos, UK
Guild: Wolf Pack Samurai [WPS]
Profession: R/A
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Quote:
Originally Posted by pumpkin pie
no they are not lol
hog
wild boar
wolf
polar bear
brown bear
I am guessing those are same body types, and someone is taking a short cut by only replacing the head and not doing a very good job at differentiating them.
Wouldn't be surprise they all share the same animation as well.... but we shall see.
Don't get me wrong, the art work is fantastic. but if its 3 different types of "beast", then it better be 3 different type of beast. and not one type of beast with same animation that uses different skills, that would be very disappointing since the art work is so damn beautiful.
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I said anatomically similar anyway, which they are, four legs, guts and innards all in roughly the same place...
Anyway, they all look bad ass, but I'm guessing Boar Form is more of a Tank, where as Bear will most likely be damage and DPS...
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Jul 05, 2008, 12:30 AM // 00:30
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#168
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Krytan Explorer
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Quote:
Originally Posted by Stockholm
Don't think you have too, and we don't know if we get the titles, all it says is we get a REWARD to show our earlier accomplishments
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It has been stated that name reservation is an option. And it says we get unlocks from HoM.
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Jul 05, 2008, 01:12 AM // 01:12
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#169
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Desert Nomad
Join Date: Feb 2006
Location: Censored
Guild: Censored
Profession: R/
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Quote:
Originally Posted by aaje vhanli
It has been stated that name reservation is an option. And it says we get unlocks from HoM.
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Quote:
You will be able to add to the Hall of Monuments in the original Guild Wars even after the release of Guild Wars 2, and any newly unlocked accomplishments will then be visible in Guild Wars 2. We will provide more information about the exact rewards for each Hall of Monuments accomplishment as we get closer to the release of Guild Wars 2.
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It says we will get rewards for UNLOCKED ACCOMPLISHMENTS.
So we will get a reward for each COMPLETETD monument.
http://wiki.guildwars.com/wiki/ArenaNeteveloper_updates#Guild_Wars_2_Unlocks
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Jul 05, 2008, 06:31 AM // 06:31
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#170
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Frost Gate Guardian
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Quote:
Originally Posted by Stockholm
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Define "complete". If you seriously expect rewards to only be given to people who have completed every single title, have every single mini pet, or every single piece of elite armor, or every single weapon, hero, etc, etc, then you're insane.
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Jul 05, 2008, 11:47 AM // 11:47
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#171
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Desert Nomad
Join Date: Feb 2006
Location: Censored
Guild: Censored
Profession: R/
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Quote:
Originally Posted by Nomme Moon
Define "complete". If you seriously expect rewards to only be given to people who have completed every single title, have every single mini pet, or every single piece of elite armor, or every single weapon, hero, etc, etc, then you're insane.
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There is a requirement posted some where of what is conciderd a compleated monument, so I don't need to define it, A-Net allready did that.
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Jul 05, 2008, 02:44 PM // 14:44
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#172
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Furnace Stoker
Join Date: Jul 2006
Location: behind you
Guild: bumble bee
Profession: E/
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It would be pretty bad for new players who do not have GW1 to get GW2 only to discover that a lot of names they cannot use.?
Well, although I do want to use one or 2 of my existing names. but i do think its not very fair to new players.
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Jul 05, 2008, 05:11 PM // 17:11
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#173
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Hall Hero
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Quote:
Originally Posted by Darksun
Granted, I shouldn't say "everyone know it", that's an assumption. & the game does hold many similarities with Diablo, but if you want to compare grind, Diablo is mostly grind. Heck, Bizzard has even admitted that not all recipes(that effect the game more than GW Faction skills) have been found. After YEARS of play, to which the only way to unlock certain items/aspects of play is grind there is still elements which have not been found. I don't know if Diablo is the game you compare it to.
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I can compare it more to Diablo for multiple reasons: 1. Gameplay varies drastically to what's found in your average MMO (no tanking, threat bars, "uber gear" (but we'll get to that below), etc.), 2. Entirely instanced with no way to connect other players in different outposts, areas, etc. with the exception of whispering and guild chat 3. The exception in number two feels no different than the whispering you see in Battle.Net.
When you apply the term "MMO" to a game these days, a lot of things are expected of it, including: mounts, large emphasis endgame, long (and meaningful) level cap, increasing your "skill" through gear and weapons, etc. Is it a problem GW doesn't have these? Far from it. It's only a problem when people pick up GW with these expectations, and that's what you get when you pen the name MMO on it hence why I don't use it. The gameplay is much less WoW and much more Diablo i.e. "hack n slash" with a much more intelligent form - that last part is a lie, of course.
And that's my problem with the "grind" in GW: you're rewarded for it. Not only in the form of a shiny weapon, but also in the form of having an easier time playing through the game. I don't care how much "grind" GW has as long as it doesn't give you an in-game advantage, which is why I have a problem with it now.
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Jul 06, 2008, 09:40 AM // 09:40
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#174
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Furnace Stoker
Join Date: Apr 2006
Location: Cheltenham, Glos, UK
Guild: Wolf Pack Samurai [WPS]
Profession: R/A
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Quote:
Originally Posted by pumpkin pie
It would be pretty bad for new players who do not have GW1 to get GW2 only to discover that a lot of names they cannot use.?
Well, although I do want to use one or 2 of my existing names. but i do think its not very fair to new players.
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Less fair to GW1 players that already have the name and may want to use it on GW2
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Jul 08, 2008, 07:57 AM // 07:57
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#175
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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The only thing I would like to know is how many in a guild roster not 100 this time more like 40.
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Jul 08, 2008, 08:23 AM // 08:23
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#176
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Forge Runner
Join Date: Feb 2006
Location: Belgium
Guild: PIMP
Profession: Mo/
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I want to know about the long term plan of GW2. Will there be chapters/expansions? In what form will they add new content? How will they keep the population concentrated? Less outposts, more dungeon like style, one continent?
Next, what are the game mechanics and how did they solve the problems that made them move to GW2 in the first place?
And what about the skill>time and the vanity approach? Lots of grind?
Last edited by Gun Pierson; Jul 08, 2008 at 08:29 AM // 08:29..
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Jul 08, 2008, 08:35 AM // 08:35
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#177
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Frost Gate Guardian
Join Date: Jan 2008
Location: Japan
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Will GW2 be as epic as GW (2005)?
=[
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Jul 08, 2008, 08:56 AM // 08:56
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#178
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Grotto Attendant
Join Date: Jan 2007
Location: Niflheim
Profession: R/
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It will be as epic as GW 2007/8.
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Jul 08, 2008, 11:01 AM // 11:01
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#179
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Furnace Stoker
Join Date: Jul 2006
Location: behind you
Guild: bumble bee
Profession: E/
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Quote:
Originally Posted by Lonesamurai
Less fair to GW1 players that already have the name and may want to use it on GW2
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hey the name reservation system is only for character "transfer, don't know what its called" thru HOM only right?
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Jul 08, 2008, 02:02 PM // 14:02
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#180
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Furnace Stoker
Join Date: Apr 2006
Location: Cheltenham, Glos, UK
Guild: Wolf Pack Samurai [WPS]
Profession: R/A
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Quote:
Originally Posted by pumpkin pie
hey the name reservation system is only for character "transfer, don't know what its called" thru HOM only right?
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aye
and you have to have HoM to reserve your character name across from GW1 to GW2
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